These mini-challenges that are tracked mid-race have heavy DriveClub VR vibes and that’s a very good thing in my opinion.Įach challenge you complete awards you points and you spend those points to unlock higher tiers of missions. Luckily it’s more nuanced than just “Win the race” every time and instead includes things like tasking you with hitting top speed goals or mastering a certain number of tricky curves. The structure is reminiscent of DriveClub VR and other arcade-style racing games with event-based missions like time trials and races that each have a short list of objectives and challenges to complete. ![]() ![]() ![]() After some introductory moments and menu toggling, I took off into the Career mode. Project CARS 3 makes a good first impression.
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